Wei-Yan 'Jocelyn' Chiang

She/Her • 24

Education

  • M.S. Game Science and Design at Northeastern University, Oakland (Ongoing, est. May 2027)
  • B.A. Arts & Design: Games & Playable Media at University of California, Santa Cruz (2020 - 2025)
  • B.A. Business Managerial Economics at University of California, Santa Cruz (2020 - 2025)

Game Design Experience

  • Quest for Dendoro: 2D artist and animator for character assets, UI assets, and title screen, level designer(Oct - Dec 2025)
  • Well Witches: Character concept artist, sprite animator, title screen artist (Jan - June 2025)
  • Malisense: Character concept artist, sprite animation concept, title screen artist, trailer animator (Jan - June 2024)
  • Godslayer: Character concept artist, sprite artist and animator, title screen concept, VFX artist (Jan - June 2024)
  • Character concept artist, sprite artist and animator for other games

Work Experience

  • Freelance Artist (2019 and ongoing)
  • Graduate Assistant (2025 and ongoing)

Skill List

  • First-language fluency in English and Mandarin
  • Proficient with Clip Studio Paint
  • Proficient with Blender and Maya (in learning process)
  • Proficient with Adobe Substance Painter and Designer
  • Experienced in Unity
  • Experienced in Unreal Engine (in learning process)
  • Experienced in Adobe Suite
  • Experienced in Microsoft Suite

Favorite Games

  • Baldur's Gate 3
  • Cult of the Lamb (and DLC Woolhaven)
  • Hades I and II
  • DOOM Eternal
  • Spiral Knights
  • Minecraft
  • Don't Starve Together