Wei-Yan 'Jocelyn' Chiang
She/Her • 24
Education
- M.S. Game Science and Design at Northeastern University, Oakland (Ongoing, est. May 2027)
- B.A. Arts & Design: Games & Playable Media at University of California, Santa Cruz (2020 - 2025)
- B.A. Business Managerial Economics at University of California, Santa Cruz (2020 - 2025)
Game Design Experience
- Quest for Dendoro: 2D artist and animator for character assets, UI assets, and title screen, level designer(Oct - Dec 2025)
- Well Witches: Character concept artist, sprite animator, title screen artist (Jan - June 2025)
- Malisense: Character concept artist, sprite animation concept, title screen artist, trailer animator (Jan - June 2024)
- Godslayer: Character concept artist, sprite artist and animator, title screen concept, VFX artist (Jan - June 2024)
- Character concept artist, sprite artist and animator for other games
Work Experience
- Freelance Artist (2019 and ongoing)
- Graduate Assistant (2025 and ongoing)
Skill List
- First-language fluency in English and Mandarin
- Proficient with Clip Studio Paint
- Proficient with Blender and Maya (in learning process)
- Proficient with Adobe Substance Painter and Designer
- Experienced in Unity
- Experienced in Unreal Engine (in learning process)
- Experienced in Adobe Suite
- Experienced in Microsoft Suite
Favorite Games
- Baldur's Gate 3
- Cult of the Lamb (and DLC Woolhaven)
- Hades I and II
- DOOM Eternal
- Spiral Knights
- Minecraft
- Don't Starve Together